Package renderer.scene
Data structures for describing a 3D scene to the renderer.
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Class Summary Class Description Camera ThisCamera
data structure represents a camera located at the origin, looking down the negative z-axis.Model AModel
object represents a distinct geometric object in aScene
.Position APosition
data structure represents a geometric object in a distinct location in three-dimensional camera space as part of aScene
.Scene Vector AVector
object holds three doubles, which makes it a vector in 3-dimensional space.Vertex AVertex
object has three doubles which represent the coordinates of a point in 3-dimensional space.